View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002030||CCdciel||[All Projects] General||public||18-11-19 13:26||18-11-19 18:03|
|Reporter||Cedric Raguenaud||Assigned To||Patrick Chevalley|
|Target Version||2.0||Fixed in Version|
|Summary||0002030: Suggestion: assign weight to targets in sequence before running|
|Description||In the context of a sequence manager rewrite, instead of evaluating the targets in the order they are listed, evaluate them and order them by weight.|
As it is now, if a target is only visible in several hours, the processing stops until then, even though other targets in the list could be processed in the meantime. A solution would be to loot at each target, evaluate their visibility times and other criteria (moon, etc), and assign them a corresponding weight. The order the targets by decreasing weight and process them in that order.
|Tags||No tags attached.|
Yes this is something very useful to add to version 2.0.
With the current version it is sometime possible to avoid to wait for a target by using the Skip option and repeating the target list a great number of time. But you may end up with too many image of an object visible the whole night, or running all the repetition quickly without doing any image.
||Yes, that's where logging what has already been run in the sequence and not rerunning those comes in handy.|
|18-11-19 13:26||Cedric Raguenaud||New Issue|
|18-11-19 14:30||Patrick Chevalley||Assigned To||=> Patrick Chevalley|
|18-11-19 14:30||Patrick Chevalley||Status||new => assigned|
|18-11-19 14:30||Patrick Chevalley||Target Version||=> 2.0|
|18-11-19 14:30||Patrick Chevalley||Note Added: 0005108|
|18-11-19 14:30||Patrick Chevalley||Relationship added||related to 0001894|
|18-11-19 14:41||Cedric Raguenaud||Note Added: 0005110|
|18-11-19 18:03||Patrick Chevalley||Relationship added||related to 0002008|